Solution
0
Solution
Terminé
Jon Skinner il y a 14 ans
Plugins can define key bindings in their own packages. The file must be named "Default (<platform>).sublime-keymap"
Plugins can define keybindings commands, which can be associated with keybindings by user or plugin itself. Isn't?
No, I don't want access to the keybindings stack really, as powerful as that may be. I just want a plugin/package to be able to have it's <package>.sublime-keymap picked up just like it worked in 1.x.
I had read a comment a while back that Jon was planning of customization of binding loading rather than just alphabetically based on the package name, since that was a poor solution. Maybe the port of package bindings is waiting on that new fandangled magic to be fleshed out.
I had read a comment a while back that Jon was planning of customization of binding loading rather than just alphabetically based on the package name, since that was a poor solution. Maybe the port of package bindings is waiting on that new fandangled magic to be fleshed out.
Solution
Terminé
Plugins can define key bindings in their own packages. The file must be named "Default (<platform>).sublime-keymap"
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